Wednesday 6 August 2014

Here is a sketch I've been working on just on my lunches practicing some Hard surface modelling. The concept was of a Futuristic Link. I've added a bit more mechanics to it though. Thanks for taking a look. :)


Monday 7 July 2014

Back to work on this guy, small changes learning the new texturing stuff (dat material definition) more updates to come this week.


Thursday 3 July 2014

Heya, thought I'd post another sketch I've been working on my lunches lots to do with the armor and hair. More to come :P





Tuesday 17 June 2014

I bought a new PC recently and have finally been able to start cranking out some stuff. Here is my Low poly of the Knight with the beginnings of some textures (Soooo much brown!!!). I will be straying from the concept so I can add more color and things but I thought Id post it anyway. Lots more to come and probably random sketches from lunches. 


Wednesday 7 May 2014

Quick sketch I had been doing at work, The concept I based it off of was from the amazing artist Dan Luvisi.


Tuesday 15 April 2014

Finally Rendering out my High-res mesh. I'm going back and forth between Marmoset 2 and Keyshot . This one is out of Keyshot. I really like keyshot, Ill post more as soon as I can.




Tuesday 25 February 2014

Current progress on the Polycount's monthly noob character challenge, I'm not going to be able to finish by the end of the month. Its been awesome working on this. Ill be finishing this up as soon as I can.




 

Wednesday 5 February 2014

Thought I'd throw an Orc I did up here, I did this a while back just a quick render out of Zbrush. Also I edited the guys face that I had posted before, my buddy had said a couple things were off with it.